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Post by Gabz <33 on Nov 18, 2007 10:43:58 GMT -5
This is gonna take a feew posts ^^; Please do not freeze me for spamming, this guide is 100,000 characters too long D:
(note: I did NOT create these, I got them from websites, an I am not claiming these as my own) Since this list is very long, Press CTRL + F, and If you cannot find something you're looking for I will add it to the list! ^^
$#######About IV's###### A Pokémon's IVs are fixed and there is no way to modify them. IVs are Pokémon dependant and not species dependant. For example you can have a Pikachu with an Attack IV of 28, a Pikachu with an Attack IV of 5, a Bulbasaur with an Attack IV of 5 and so on. IVs are really important since they can make the difference between victory and loss in a battle. For example, a Pikachu at level 100 with an IV of 28, neutral nature and 253 Effort Points in Attack, will have an Attack of 206, whilst a Pikachu at level 100 with an IV of 5, neutral nature and 253 Effort Points in Attack will have an Attack of only 183. This means there's a difference of 23 points in Attack which can be critical.
####D/P Tier##### Uber
Ubers are considered by some to be too strong for standard play and thus have their own tier. Their use is usually restricted solely to Uber designated battles.
* Arceus * Darkrai * Deoxys * Dialga * Giratina * Groudon * Ho-Oh * Kyogre * Latias * Latios * Lugia * Manaphy * Mew * Mewtwo * Palkia * Rayquaza * Wobbuffet * Wynaut
Over-Used (OU)
OU monsters are commonly found and considered by some to be the strongest in regular play.
* Aerodactyl * Alakazam * Azelf * Blissey * Bronzong * Celebi * Claydol * Cresselia * Donphan * Dragonite * Dugtrio * Dusknoir * Electivire * Garchomp * Gengar * Gliscor * Gyarados * Heatran * Heracross * Hippowdon * Infernape * Jirachi * Jolteon * Lucario * Machamp * Magnezone * Mamoswine * Medicham * Metagross * Milotic * Ninjask * Porygon-Z * Raikou * Regice * Rhyperior * Salamence * Skarmory * Slaking * Slowbro * Snorlax * Staraptor * Starmie * Suicune * Swampert * Togekiss * Tyranitar * Umbreon * Weavile * Weezing * Zapdos
Borderline (BL)
BL monsters are considered by some to be too strong for MU and may be found in some OU battles. They are classified as BL because they simply do not have the capacity to compete in solid OU consistently.
* Abomasnow * Ambipom * Arcanine * Armaldo * Articuno * Blaziken * Breloom * Charizard * Cradily * Crobat * Drapion * Empoleon * Entei * Feraligatr * Flygon * Forretress * Gallade * Hariyama * Kingdra * Lapras * Leafeon * Ludicolo * Magmortar * Mesprit * Miltank * Moltres * Ninetales * Pinsir * Rampardos * Regirock * Registeel * Roserade * Sceptile * Scizor * Shaymin * Steelix * Tangrowth * Tauros * Torterra * Uxie * Vaporeon * Venusaur * Zangoose
Moderately-Used (MU)
MU monsters fell from BL and moved up from UU. It is a class of misplaced monsters. They are not recommended by some to be for use outside of their tier.
* Absol * Aggron * Bastiodon * Blastoise * Cacturne * Clefable * Cloyster * Dodrio * Drifblim * Dunsparce * Espeon * Exeggutor * Floatzel * Gardevoir * Glaceon * Golduck * Golem * Grumpig * Hitmonchan * Hitmonlee * Houndoom * Jumpluff * Jynx * Kabutops * Kangaskhan * Kingler * Lanturn * Lickilicky * Luxray * Marowak * Meganium * Muk * Mismagius * Omastar * Nidoqueen * Nidoking * Octillery * Poliwrath * Probopass * Rapidash * Regigigas * Sharpedo * Shiftry * Slowking * Smeargle * Spiritomb * Swellow * Tentacruel * Toxicroak * Typhlosion * Ursaring * Vespiquen * Victreebel * Walrein * Yanmega
Under-Used (UU)
The UU tier designates monsters whose use is limited as they are not strong enough for general MU, or above, competition. UU monsters are recommended by some solely for UU type battles.
* Altaria * Ampharos * Arbok * Azumarill * Banette * Bellossom * Butterfree * Camerupt * Carnivine * Cherrim * Crawdaunt * Electrode * Fearow * Flareon * Froslass * Gastrodon * Girafarig * Gorebyss * Granbull * Hitmontop * Honchkrow * Hypno * Kecleon * Linoone * Lopunny * Lumineon * Lunatone * Manectric * Mantine * Wormadam * Mr. Mime * Persian * Pikachu * Politoed * Primeape * Purugly * Quagsire * Qwilfish * Raichu * Raticate * Relicanth * Rotom * Sableye * Sandslash * Scyther * Seviper * Shedinja * Shuckle * Solrock * Stantler * Skuntank * Swalot * Wailord * Whiscash * Wigglytuff * Vileplume * Xatu
Never-Used (NU)
The NU tier is for monsters that have problems competing even in UU. They are recommended by some only for use only designated NU battles.
* Ariados * Beautifly * Beedrill * Bibarel * Castform * Chatot * Chimecho * Corsola * Delcatty * Delibird * Dewgong * Ditto * Dustox * Exploud * Farfetch'd * Furret * Glalie * Huntail * Illumise * Kricketune * Ledian * Luvdisc * Magcargo * Masquerain * Mawile * Mightyena * Minun * Mothim * Noctowl * Pachirisu * Parasect * Pelipper * Phione * Pidgeot * Plusle * Seaking * Spinda * Sudowoodo * Sunflora * Torkoal * Tropius * Unown * Venomoth * Volbeat
Never-Ever-Used
All Pokémon that are not listed here are almost always never used, because they have an evolution, and there is therefore no point in using the pre-evolution. (made by Pride, I believe)
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Post by Gabz <33 on Nov 18, 2007 10:44:30 GMT -5
###EFFORT VALUES#####
Effort Values of EVs are trainable values. Every Pokémon has a maximum of 510 EV points in their life with a maximum of 255 in any individual stat. EVs are player input and will not rise by themselves, in similar matter they won’t disappear by themselves. In short; for every 4 EVs in one stat, the Pokémon will get a +1 boost for that particular stat at lvl 100 on a neutral nature. This is slightly more if the nature is beneficial (~*1.1) and lower if the nature is hindering (~*0.9).
Example: A Pokémon with 160 EVs in Special Attack will get a +40 boost in Special Attack at lvl 100. A Pokémon with 163 EVs in Special Attack will also get a +40 boost in Special Attack at lvl 100 due to the fact that 163 isn’t divisible by 4. The 3 extra EV points are wasted.
This means that, even though there’s a maximum of 255 EVs in one stat, you’ll get the same effect with 252. Meaning an extra 3 EVs you can spend on another stat.
Do note that EVs will only be truly visible at lvl 100 and rise according with their level. A Pokémon with 252 EVs in one stat at lvl 10 will only have an average of +6 (Normally this is +6.3, but the game rounds everything down) in that stat and an average of +31 (+31.5 rounded down) at lvl 50.
After your Pokémon received 510 EVs, he can’t get any others. So you can freely kill anything after this.
EVs are gained whenever a Pokémon is beat, there’s no way to stop this from occurring, you can only remedy this (see EV-Lowering Berries). EVs are given to all Pokémon who participated in a battle. Each Pokémon gives out a certain amount of EVs. There’s no way that this will vary. A Starly lvl 5 will give the same amounts of EV as a Starly lvl 100.
Example: For beating 41 Starly, your Pokémon will gain 41 EVs in Speed. Seeing as the amount of EVs Starly gives is one and they’re spent on Speed. For beating 41 Pidgeot, your Pokémon will gain 123 EVs in Speed. Seeing as the amount of EVs Pidgeot gives are three and they’re spent in Speed. For beating 41 Unown, your Pokémon will gain 41 EVs in Attack and 41 EVs in Special Attack. Seeing as the amount of EVs Unown gives are split. 1 for Attack and at the same time 1 for Special Attack.
As you can see in the example showed above, some Pokémon give split EVs. Generally, you’d want to avoid these Pokémon as they give EVs to both stats. Possibly, a stat you wouldn’t want to train. (If you need to know which pokemon to beat, contact me ;3)
So if you want 252 EVs in Speed, you’d need to beat 252 Starly (just an example). This is very painstaking and time consuming. For that reason, there are items and tricks that’ll make this chore go a lot faster.
#####Best EV Training Spots#####
HP: Almost anywhere Bidoof 1 HP EV Attack: North of Oreburgh Machop Fish: Route 203, Route 204, Route 209, Route 212, Route 214, Twinleaf Town, Lake Valor, Lake Acuity, Lake Verity, Resort Area Goldeen 1 Att. EV Seaking 2 Att. EV Defense: Ruins Maniac’s Cave Recommended Method! Geodude 1 Def. EV Hippopotas 1 Def. EV Special Attack: Old Chateau Recommended Method! Gastly 1 Sp. Att. EV Haunter 2 Sp. Att EV Gengar 3 Sp. Att. EV Special Defense: Route 205, Route 213, Route 218, Route 219, Route 220, Route 221, Route 222 Route 223, Valley Windworks, Fuego Ironworks Tentacruel only: Route 224, Route 226, Route 230, Sunnyshore City, Pokémon League Tentacool only: Canalave City, Pastoria City Tentacool 1 Sp. Def EV Tentacruel 2 Sp. Def EV Speed: Fish: Anywhere Magikarp 1 Sp. EV (will post more if needed)
#####Best EV Training Spots – Vs Seeker#####
EV-Training for some stats can be made a lot easier by defeating certain trainers who carry Pokémon that only give out EVs in that particular stat. Do note that you need to have the Vs Seeker for this, although I doubt you’d be doing a lot of EV-training before it. You can get it at Route 207. HP: Fisherman Travis – Route 212 Bottom one Recommended Method! Barboach – 1 HP EV Barboach – 1 HP EV Barboach – 1 HP EV Shellos – 1 HP EV Attack: Recommended Method! PI Carlos - Route 214 Goldeen – 1 Attack EV Goldeen – 1 Attack EV Goldeen – 1 Attack EV Black Belt Adam – Route 210 Machoke – 2 Attack EVs Fisher Miguel – Route 218 (Bottom one) (Requires Surf to reach) Gyarados – 2 Attack EVs Gyarados – 2 Attack EVs Swimmer Jessica – Route 220 (Bottom one) (Requires Surf to reach) Goldeen – 1 Attack EV Goldeen – 1 Attack EV Goldeen – 1 Attack EV Goldeen – 1 Attack EV Speed: Fisherman Andrew – Route 205 (Second from the right) Recommended Method! Magikarp – 1 Speed EV Magikarp – 1 Speed EV Magikarp – 1 Speed EV Magikarp – 1 Speed EV Magikarp – 1 Speed EV Magikarp – 1 Speed EV
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Post by Gabz <33 on Nov 18, 2007 10:44:53 GMT -5
Macho Brace: Equiping this item doubles the EVs gained from any Pokémon. Example: Defeating a Starly gives you 2 EVs in Speed now. This effectively makes EV training twice as fast. The only downside to the item is, is that it cuts the holder’s speed to half its normal amount, making your Pokémon twice as slow. PokéRus: This once elusive disease for Pokémon (now far easier to obtain due to WiFi) also doubles the EVs you gain. Downsides? There are none. You’ll reap the benefits while not having to face any sort of cutdown.
In order to pass PokéRus over to other Pokémon, the Pokémon with PokéRus must be in your team. After a few battles, your other Pokémon will get infected. Do note that after some time (this is; every Pokémon that’s in your party with PKRS when the game hits midnight (00:00)), your Pokémon will create immunity against PokéRus (PKRS will become a smiley like this: ). Meaning your Pokémon will no longer be able to pass down PokéRus to others (it will still get double amount of EVs, though). Therefore, it’s in your best interest to box a Pokémon with PokéRus, seeing as boxed Pokémon can’t get or lose PokéRus status, for future “infecting”.
Using these two at once also works, granting you a 4x the amount of EVs you’d normally get. So if you needed to beat 252 Magikarp for max Speed, they suddenly became only 63 Magikarp.
EXP Share
EXP Share not only shares EXP, but gives the Pokémon that’s holding it the same amount of EVs for the Pokémon that’s beat (do note, therefore not always the same to what the Pokémon that beats it gets)!
Example Your fully EV trained Infernape beats a Starly. While he gets 1 Speed EV, your lvl 1 Pichu that’s holding EXP Share also receives 1 Speed EV.
This is the best way to raise newly hatched Pokémon. And remember, this CAN be used in conjunction with PokéRus (obviously, this means that the Pokémon that’s holding the EXP Share must have the PokéRus). Meaning twice the amount of EVs.
Due to a lot of confusion. YOU DO NOT GET THE SAME AS AMOUNT OF EVs AS THE POKÉMON THAT BEAT THE POKÉMON, BUT MERELY THE SAME AS IF YOU WERE BEATING THE POKÉMON.
Example: Your Infernape is holding a Macho Brace and has PKRS, your Pichu is holding an EXP Share and does not have PKRS. Your Infernape beats 1 Starly. While he gets 4 EVs in Speed, the Pichu only gets 1, since it gets the same as if it beat the Pokémon itself.
Example 2: Your Infernape is holding a Macho Brace and has PKRS, your Pichu is holding an EXP Share and also has PKRS. Your Infernape beats 1 Starly. While he gets 4 EVs in Speed, the Pichu gets 2, since it gets the same as if it beat the Pokémon itself, but it also has PokéRus, so the EVs it gained were doubled.
Hope this clears up a lot of confusion and misconceptions.
Power Items
These 6 items grant an extra 4 EVs in one stat after battle. Even if the Pokémon that was beat gives out other EVs, they’ll still receive EVs in correspondence to the held items. They also lower the holder’s Speed by half like Macho Brace does.
Power Weight – An extra 4 HP EVs after battle. Power Bracer – An extra 4 Attack EVs after battle. Power Belt – An extra 4 Defense EVs after battle. Power Lens – An extra 4 Special Attack EVs after battle. Power Band – An extra 4 Special Defense EVs after battle. Power Anklet – An extra 4 Speed EVs after battle.
Example If the holder defeats a Starly while holding Power Anklet, it’ll receive 5 Speed EVs (1 Speed EV from the Starly + 4 Speed EVs from Power Anklet) If the holder defeats a Gastly while holding Power Anklet, it’ll recive 1 Sp. Attack EV and 4 Speed EVs (1 Sp. Attack EV from the Gastly + 4 Speed EVs from the Power Anklet)
The Power items can be used in conjunction with PokéRus to get an additional +8 EV gain after battle. Definitely items you need to get!
Vitamins
You know those very expensive items such as Protein that cost 9800 PokéDollars? Ever wondered what they did?
These Vitamins not only raise your Pokémon’s happiness but also a certain stat by 10 EVs!
This is the order:
HP UP – Gives your Pokémon 10 HP EVs Protein – Gives your Pokémon 10 Attack EVs Iron – Gives your Pokémon 10 Defense EVs Calcium – Gives your Pokémon 10 Special Attack EVs Zinc – Gives your Pokémon 10 Special Defense EVs Carbos – Gives your Pokémon 10 Speed EVs
Do note that these no longer work if a particular stat already has max EVs (255) or if all your EVs are already spent. They also no longer work if you gave a Pokémon 10 of the same item already. Also they only work if the Pokémon doesn’t have over 100 EVs in the stat they raise.
Example: If you gave your Pikachu 10 Carbos to raise its Speed, you can no longer give him any Carbos.
This means this method is only good for raising your Pokémon’s EV up till 100. If you want to max it out (an additional 152 EVs), you’ll need to beat Pokémon.
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Post by Gabz <33 on Nov 18, 2007 10:45:24 GMT -5
EV-Lowering Berries?
A fairly recent addition; EV-lowering berries. How do they work? Quite simple. Give the Pokémon a certain berry to eat and it lowers their EVs of that stat to 100, and dropping them by 10 each use after that.
Pomeg Berry – Lowers a Pokémon’s HP by 10 EVs. Kelpsy Berry – Lowers a Pokémon’s Attack by 10 EVs. Qualot Berry – Lowers a Pokémon’s Defense by 10 EVs. Hondew Berry – Lowers a Pokémon’s Special Attack by 10 EVs. Grepa Berry – Lowers a Pokémon’s Special Defense by 10 EVs. Tamato Berry – Lowers a Pokémon’s Speed by 10 EVs.
Something useful if you might’ve made a mistake or accidentally killed a wrong Pokémon.
Rare Candies - The bane of every trainer?
Rare Candies. It is said that Pokémon raised to lvl 100 by eating these are not as strong as normally trained ones. I will explain why.
Rare Candies do not influence EVs. Your Pokémon will not gain or lose any EVs by leveling up with Rare Candies. That’s why Pokémon who have not EV trained will be less powerful. It’s okay to use them after you’ve EV trained, though.
EV-training at lvl 100?
If your Pokémon is already at lvl 100 (and therefore can no longer level up), you can box it and withdraw it. This is because after you’ve boxed a Pokémon, the EV’s will be calculated in and your Pokémon will have the stats it should normally have after EV-training.
Checking for EVs
After you’ve spent all 510 EVs you can go to Sunyshore Market. The lady on the left there will give your Pokémon a ribbon only after all 510 EVs have been distributed.
You can’t check individual EVs though, nor can you see how many you’ve already spent. So keep that paper ready, or if you have a really good memory, remember it.
What are IVs?
IVs or Individual Values are decided upon capture or when you receive an egg and it can’t be trained. They range from 0 to 31 and are applied to every stat. Meaning; every stat has a value between 0 and 31. The higher the IV, the higher the stat. Every IV counts for 1 stat point on lvl 100 when the nature of a Pokémon is neutral. This varies if the nature is beneficial or hindering.
Example: Seemingly the same Tyranitar at lvl 100. They both have Adamant nature and 252 EVs in Attack. This is how they look: Tyranitar 1 with 0 Attack IV: 369 Tyranitar 2 with 31 Attack IV: 403
As you can see, quite the difference.
In terms of training, IVs are the hardest to control (barely any, if no, trainer influence). This means that even if you have the right nature and EVs, it can still be you won’t have the desired Pokémon. Thank IVs for that. (Will post them If you give me the info)
If you want more accurate calculations (to decide your newly hatched Pokémon’s IVs, there are two things you can do: Fight with it on an online match at lvl 100. This way, the Pokémon will be temporarily be elevated to lvl 100, where you can accurately read his stats and decide the IVs. Level it up with Rare Candies. i.e.: Save, Level-up, Read stats, Reset. This way you won’t lose any of your Rare Candies while you can still decide your Pokémon’s stats and IVs. An easy way of obtaining Rare Candies: Pick-Up ability at high levels. Emerald Cloning or D/P Cloning (potentionally dangerous) Hacking Trading them over WiFi
And that’s IVs for you.
Ever seen the phrases on a Pokémon’s stat page (“Often Scatters things”, “Likes to thrash about”, etc.). Well, those indicate a Pokémon’s highest IV. What phrase it is, is dependant on what the IV can be. (also will post what each means when requested)
Note that they only indicate the HIGHEST IV. They will not tell you anything about all the others. Also if 2 IVs are identical and both are the highest (eg: Speed and Attack both 30), it will randomly select one of the phrases of those IVs. So a Pokémon with max Speed and Attack can have either “Likes to trash about” or “Alert to sounds” as a phrase, provided no other stat has equally high IVs.
IVs can be partially influenced, and this happens when you breed. When 2 Pokémon breed, the offspring will inherit 3 random IVs of its parent’s 12. Confusing? I’ll supply an example.
2 Pikachu breed, here are their IV statistics:
Pikachu 1: HP: 17 | Att: 30 | Def: 07 | Sp. Att: 26 | Sp. Def: 18 | Sp: 31 Pikachu 2: HP: 22 | Att: 12 | Def: 19 | Sp. Att: 28 | Sp. Def: 31 | Sp: 15
A Pichu comes from the egg, here are its statistics: HP: 17 | Att: 18 | Def: 24 | Sp. Att: 28 | Sp. Def: 18 | Sp. 23
As you can see, it inherited its father’s HP IV and Sp.Def IV and its mother’s Sp. Att. IV.
This is how you can partially influence IVs.
Every Pokémon has a nature that’s not predecided, such as Jolly, Adamant etc. They factor a lot of things. Most importantly, though, it raises one stat by 10%, while lowering another by 10% as well.
This is the list of all 25 natures and what stat they raise and what stat they lower: (again, Will post when needed)
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Post by Gabz <33 on Nov 18, 2007 10:45:54 GMT -5
Influencing Natures
There are ways to influence the way of getting certain natures. Both in the wild and with eggs. I’ll explain:
Wild If the leading Pokémon in your party has the ‘Synchronize’ ability, Wild Pokémon will have the same nature as your leading Pokémon 50% of the time. Counts for legendaries as well. Breeding If you give the female Pokémon an Everstone, the offspring will have a 50% chance of inheriting the mother’s nature.
If you’re breeding with Ditto, the Ditto must hold the item. The offspring will then have the same nature as the Ditto 50% of the time
And that’s how you influence Natures!
To obtain the Poké Radar, you must have seen all the Pokémon in the Sinnoh region and obtained the National Dex. You need to see Professor Rowan to obtain the Poké Radar along with the National Dex. You do not need to beat the Elite Four or the Champion, Cynthia. After you have obtained the Poké Radar, go to a section of tall grass that nearly covers the screen. Activate the Poké Radar. The tall grass should have moved or shaked, head for it. The encounter begins, a normal Wild Pokémon Battle. To continue use of the Radar, either capture the wild Pokémon or defeat it. If the Wild Pokémon has been defeated, the Poké Radar should have gone off again. Head to the farthest tile of grass that shaked that matched the first one. If done correctly, the same Pokémon will be encountered for a number of times. Repeat Step 5 if the Poké Radar goes off again, go back to step 3 if the last encounter was different from the one before it.
That marks the end of the wild locations and brings us to the Vs. Seeker. Of course, some people wont agree with my choices as to what I put in the wild pokemon section, so feel free to send me suggestions.
Well the Vs. Seeker is my favorite way of training pokemon in certain stats. Why? I just walk one hundred steps, use the Vs. Seeker, and am guaranteed a battle with someone who gives me a decent amount of EVs. My format will have to be a little more detailed here, so that you can find the trainer. Here it is.
Where: Location, and a brief description of where on that route Who: The name and type of trainer we are looking for What they have: The Pokemon that the trainer has and the approximate max levels Total Evs: The EVs gained in the stat from fighting this trainer
Okay? Good. Now before I begin, I just want to say that I have tested some of these, but not all, so bear with me. I do not have all the exact location, just the routes on most of them. I have also heard that sometimes a pokemon evolves and so the total EVs are off, or completely different. Please inform me of this and I will test it further.
Notice in my format, how I say max? Don't email me saying that when you fought the trainer, they sent out lower levels, or unevolved guys. Fight them some more and their levels will go up to what I have listed. I have heard reports of some trainers not evolving for certain people, and I don't know how to help you there. I guess you could use him as is, or keep trying.
Niow, This is what trainers you could battle for certain EV's.
For HP: Where: Route 209. She is standing at the top of the sand for the bike Who: Cowgirl Shelly What they have: 5 Bidoof around level 15 Total Evs: 5
Where: Route 210 Who: Bird Keeper Brianna What they have: 2 Noctowl around level 40 Total Evs: 4
Where: Route 212 Who: Fisherman Travis What they have: 3 Barboach and a Shellos Total Evs: 4
Where: Route 213 Who: Tuber Jared What they have: 3 Gastrodon around level 50 Total Evs: 6
Where: Route 219 Who: Tuber Mariel What they have: 2 Marill around level 30 Total Evs: 4
For Attack: Where: Route 209. She is standing at the top of the sand for the bike Who: Cowgirl Shelly What they have: 5 Bidoof around level 15 Total Evs: 5
Where: Route 210 Who: Bird Keeper Brianna What they have: 2 Noctowl around level 40 Total Evs: 4
Where: Route 212 Who: Fisherman Travis What they have: 3 Barboach and a Shellos Total Evs: 4
Where: Route 213 Who: Tuber Jared What they have: 3 Gastrodon around level 50 Total Evs: 6
Where: Route 219 Who: Tuber Mariel What they have: 2 Marill around level 30 Total Evs: 4
for Defense:
Where: Route 210 Who: Ninja Boy Fabian What they have: 3 Geodude around level 20 Total Evs: 3
Where: Route 212 Who: Collector Dominique What they have: 3 Geodude around level 20 Total Evs: 3
Where: Route 221 Who: Collector Ivan What they have: 3 Hippopotas around level 50 Total Evs: 3
for Sp. Attk:
Where: Route 212 Who: PKMN Ranger Jeffrey What they have: 2 Prinplup around level 20 Total Evs: 4
Where: Route 212, you will need cut Who: Scientist Shaun What they have: 2 Alakazam around level 50 Total Evs: 6
Where: Route 214 Who: Psychic Mitchell What they have: 1 Haunter and 1 Kadabra Total Evs: 4
Where: Route 214 Who: Collector Douglas What they have: 3 Roselia Total Evs: 3
A note here, I used to have an error on the Roselia trainer. I used to have six, while in fact, it is only three. I apologize for any inconvenience this may have caused.
For Special Defense:
Where: Route 210, is Foggy Who: Ninja Boy Davido What they have: Dustox Total Evs: 3
Where: Route 230, need Surf Who: Swimmer Sophia What they have: 2 Mantyke Total Evs: 2
Where: Route 230, need surf Who: Swimmer Mallory What they have: 1 Seel 1 Dewgong Total Evs: 3
And last, but not least, Speed:
Where: Route 205, on the bridge, the second fisherman from the right Who: Fisherman Andrew What they have: 6 Magikarp Level 10. This is definitely the easiest and best. Total Evs: 6
Where: Cycling Road, third male from the top Who: Cyclist John What they have: 2 Staravia around level 40 Total Evs: 4
I am leaving this here, but I don't really know if I should. I have confirmed that the Staravia trainer does evolve, which changes the EVs to strength. He will be in that section as well, with his max levels.
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Post by Gabz <33 on Nov 18, 2007 10:46:25 GMT -5
What do I need to consider when building a competitive pokemon. There are many factors when wanting to build a competitive pokemom.
The main ones are:- Movesets EV's IV's Natures Hold items.
This guide will be split into these main factors cause that is what you need to build a rteam strong enough to beat hard, tough powerful trainers (like Dynamic Dragon XD)
Movesets
I take it you know what movesets are so there is no point explaining what they are.
When deciding a moveset you have to consider the fact that you can't have two moves of the same types unless its a power up move or a move like Spikes or whirlwind.
You also have to consider that the moveset should be varied to take down a good selection of pokemon.
Take this moveset of an infernape as an example.
Earthquake Grass knot Close combat Flare blitz.
This is a standard moveset for a competive Infernape.
Flare blitz and close combat cover a fair majority of pokemon, mostly common pokemon used in this generations teams.
The moveset is a mixed sweeper moveset, so it can take down a a good selection of pokemon without too much trouble,.
Earthquake takes down electric, ground, rock and steel pokemon, grassknot takes down the likes of water pokemon and works effective with heavy pokemon like snorlax.
Close combat takes down rock, ground, steel and noraml pokemon, and with a hasty nature, defence being lowerd while using it is not important.
However, movesets are dependant on the natures, a topic that I will cover later in this guide.
IV's
A pokemon has 6 stats:
HP Atk Def Sp. Atk Sp. Def Spd
and every pokemon gets a random Individual value (consider it an extra bonus) ranging from 0 to 31.
( to get an idea of the individual values of a pokemon JUST BORN you can use two methods, leveling up to at least lvl 20 with rare candies or using the day care, IT NEEDS TO LEVEL UP WITHOUT FIGHTING OR GETTING EXPERIENCE OF ANY FIGHT = no exp.share, and using an IV calculator like the one at Serebii.net)
getting a 0 doesn't mean it's bad... but you're not getting any extra push that could mean victory or defeat... so people aims to get better values on their pokemon by catching, trading or random breeding the pokemon they want.
But there's an option to at least make it easier.
Breeding helps to inherit or "pass down" some of those individual values from the parents to the babies.
This is an example (showing stat/IV)
Male: hp/31 atk/16 def/30 Sp.Atk/2 Sp.Def/31 Spd/20
Female: HP/11 Atk/30 Def/0 Sp.atk/25 Sp.Def/31 Spd/29
let's say this pokemon will be a defensive wall, the Sp.Def on both parents is 31, they can reach the highest value on Sp.Def, and look.. the father has also the highest HP and a very good Def. so we'll be aiming to get those 3 values inherited... the HP and Def of the male and the SP.def of the female...
why only 3?... there's a rule for IV breeding...
3 of the IV's of the baby will be inherited from the parents at random and the other 3 will be totally random, so it still be a matter of luck... only that you have a higher chance now of getting the combination needed.
getting the right 3 values can take a long time and lots of rejected babies but you don't need to aim for perfection.. you can use the better babies you get if you get tired.
In pokeomn Emerald there was a guy who evaluated your pokemon by their IV's but now each pokemon has a little flavour text on his summary
Here's the different options and the range of values they cover:
HP: Loves to eat (0, 5, 10, 15, 20, 25, 30) Often dozes off (1, 6, 11, 16, 21, 26, 31) Often naps (2, 7, 12, 17, 22, 27) Scatter things often (3, 8, 13, 18, 23, 28) Likes to relax (4, 9, 14, 19, 24, 29)
Attack: Proud of its power (0, 5, 10, 15, 20, 25, 30) Likes to trash about (1, 6, 11, 16, 21, 26, 31) A little quick tempered (2, 7, 12, 17, 22, 27) Likes to fight (3, 8, 13, 18, 23, 28) Hot tempered (4, 9, 14, 19, 24, 29)
Defense: Sturdy body (0, 5, 10, 15, 20, 25, 30) Capable of taking hits (1, 6, 11, 16, 21, 26, 31) Highly persistent (2, 7, 12, 17, 22, 27) Good endurance (3, 8, 13, 18, 23, 28) Good perseverence (4, 9, 14, 19, 24, 29)
S.attack: Highly curious (0, 5, 10, 15, 20, 25, 30) Mischievous (1, 6, 11, 16, 21, 26, 31) Thoroughly cunning (2, 7, 12, 17, 22, 27) Often lost in thought (3, 8, 13, 18, 23, 28) Very finicky (4, 9, 14, 19, 24, 29)
S. Defense: Strong willed (0, 5, 10, 15, 20, 25, 30) Somewhat vain (1, 6, 11, 16, 21, 26, 31) Strongly defiant (2, 7, 12, 17, 22, 27) Hates to lose (3, 8, 13, 18, 23, 28) Somewhat stubborn (4, 9, 14, 19, 24, 29)
Speed: Likes to run (0, 5, 10, 15, 20, 25, 30) Alert to sounds (1, 6, 11, 16, 21, 26, 31) Impetuous and silly (2, 7, 12, 17, 22, 27) Somewhat of a clown (3, 8, 13, 18, 23, 28) Quick to flee (4, 9, 14, 19, 24, 29)
the ones in bold contain the highest value of 31... so you should aim for those and check with the calculator if theyare indeed 31's... cause they can be of a lower value
btw... the message appears depending on the HIGHEST IV the pokemon has, but if it has more than 1 value at 31, the message will be chosen at random form them (a 31 hp 31atk pokemon can say either "often dozes off" or "likes to trash about" for example)
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Post by Gabz <33 on Nov 18, 2007 10:47:33 GMT -5
Natures Like EV's and movesets, Natures are vital when you are preparing a good balanced team. These are the natures. Neutral Natures- Hardy, Docile, Serious, Bashful, Quirky (all +N/A, -N/A) These Natures don't boost anything at all. Therefore, two Kyogre with exactly the same IVs, EVs and Level will have exactly the same stats as each other, if both have natures from this group. These are the most useless Natures. They don't boost anything, meaning that any redundant stats will not have anything taken from them in favour of another. Pokemon with any of these Natures must be kept as a last resort. For example, I only kept my Docile-Natured Groudon because it's IVs were exceptionally high. If you have the choice or the time, go for another Nature. -Attack Natures- Lonely (+Atk, -Def) Brave (+Atk, -Spd) Adamant (+Atk, -Sp.Atk) Naughty (+Atk, -Sp.Def) The only useful one here is Adamant; the rest lower stats that are always good for all Pokemon. -Defence Natures- Bold (+Def, -Atk) Impish (+Def, -Sp.Atk) Lax (+Def, -Sp.Def) Relaxed (+Def, -Speed) The first two Natures here are great; depending on the Pokemon you're using, I recommend you choose either Bold or Impish. For example, if you had a Venusaur and wished to give it an edge against Physical Attacks, then Bold would do very nicely, as Venusaur traditionally uses Special Attacks, so no point in lowering that stat with Impish. Lax just makes no sense (sacrificing one Defensive stat for another?) and Relaxed is a viable option if you really aren't bothered about your Pokemon's Speed. -Special-Attack Natures- Mild (+Sp.Atk, -Def) Modest (+Sp.Atk, -Atk) Quiet (+Sp.Atk, -Speed) Rash (+Sp.Atk, -Sp.Def) This practically mirrors the Attack Natures; Modest is the only one worth considering here. The rest just deduct from other Stats that will make a positive difference in a battle. -Special-Defence Natures- Calm (+Sp.Def, -Atk) Careful (+Sp.Def, -Sp.Atk) Gentle (+Sp.Def, -Def) Sassy (+Sp.Def, -Speed) Similar pattern as with the Defence stat. Only the Calm and Careful Natures are the obvious ones. Gentle is one I think is just as useless as the Neutral Natures overall, and Sassy is... For certain Pokemon and certain roles in a team. I'm just covering myself in case somebody finds a new-fangled way of making use of the Sassy Nature. -Speed Natures- Hasty (+Speed, -Def) Jolly (+Speed, -Sp.Atk) Naive (+Speed, -Sp.Def) Timid (+Speed, -Atk) You can't go wrong with the Jolly or Timid Natures. Both of them make fine Natures for Physical and Special Sweepers respectively. The other two are not ideal, as yet again, you're losing stats that are fundemental to all Pokemon. Ok by following this, if I get a snorlax with a Adamant nature, I will EV train it with 252 attack evs. 252 defence evs and 4 hit points evs, focusing on attack EVs most cause of the nature. If you don't get the nature you want the first time, re breeding helps (or if its a one off pokemon like Rotom, soft reseting helps cause Natures are random, hopefully it won't come to that if you are lucky
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Post by Gabz <33 on Nov 18, 2007 10:47:52 GMT -5
Hold items
Hold items are also important, cause they can either power up the stats of your pokemon, or lower the stats of your opponents pokemon.
Hold items can either work in battle or outside of battle, but I am talking about in battle in this guide.
So say I have a nsorlax and it has a rest move, I will kae it hold a lum berry so that when it uses rest, lum berrry effect is that when the pokemonm holding the item is affect by any status affecting moves, it will automatically heal the pokemon, and seeing as rest makes the use sleep, it will heal the user's status, maing it a +1 on your side, and a -1 on the opponent's side.
Leftovers is another common hold item, it heals the pokemon by a bit while battling, using it with a defencevie will make it annoying as hell to beat, especally if you fighting a blissy or snorlax.
To find out about the different kinds of hold items, look here! xD
These are items that your Pokémon can hold, and are contained in the first compartment of your pack. Although it includes standard items like leftovers and Razor Claw, it also includes things that may not be intuitive, such as elemental and evolution stones, escape ropes, fossils, and repels.
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Post by Gabz <33 on Nov 18, 2007 10:48:11 GMT -5
A. Arceus Plates
In addition to boosting the power of certain types of moves, the Arceus plates also play a key role in using Arceus in your team. If you make Arceus hold one of the plates, he will take on that plate's type. So for instance, if you made him hold the Draco Plate, he would become the Dragon type, and would acquire all the strengths and weaknesses of that type. ================================================================================ Item Name Item Effect Item Location(s) ================================================================================ Draco Plate Raises power of Dragon *Behind the Statue in (ryuu no PUREETO) moves. Eterna City. *Underground -------------------------------------------------------------------------------- Dread Plate Raises power of Dark moves. *Old Chateau - first room (kowamote PUREETO) on the left in the upstairs area. *Underground. -------------------------------------------------------------------------------- Earth Plate Raises power of Ground *Oreburgh Gate - go to (daichi no PUREETO) Moves. the basement, across the water, and use strength to move the boulder. Right near it will be this. *Underground -------------------------------------------------------------------------------- Flame Plate Raises power of Fire moves. *Stark Mountain - on the (hinotama PUREETO) far left, use your item- finder on the wall to find this. *Underground -------------------------------------------------------------------------------- Fist Plate Raises power of Fighting *Rt. 215 - near the (kobushi no PUREETO) moves. beginning of the route, use cut to get to this. *Underground -------------------------------------------------------------------------------- Icicle Plate Raises power of Ice moves. *After picking up HM08 (tsurara no PUREETO) from outside the house on the west side of Rt. 217, talk to the man inside the house to get this. *Underground -------------------------------------------------------------------------------- Insect Plate Raises power of Bug moves. *Hidden outside Old (tamamushi PUREETO) Chateau. *Underground -------------------------------------------------------------------------------- Iron Plate Raises power of Steel moves. *Iron Island (use (koutetsu PUREETO) Dowsing on a lowered part of the floor). *Underground -------------------------------------------------------------------------------- Meadow Plate Raises power of Grass moves. *On rt. 210, down the (midori no PUREETO) stream and up the first waterfall, This is hidden in the wall alongside the empty patch of land. *Underground -------------------------------------------------------------------------------- Mind Plate Raises power of Psychic *Solaceon Ruins. (fushigi no PUREETO) moves. *Underground -------------------------------------------------------------------------------- Sky Plate Raises power of Flying *Victory Road Exit. (aozora PUREETO) moves. *Underground -------------------------------------------------------------------------------- Splash Plate Raises power of Water moves. *Route 220 - on the left- south route, on the beach south of two bikini girls. *Underground -------------------------------------------------------------------------------- Spooky Plate Raises power of Ghost moves. *Amity Square, outside (mononoke PUREETO) of the building on the right. *Underground. -------------------------------------------------------------------------------- Stone Plate Raises power of Rock moves. *Mt. Coronet Peak. (ganseki PUREETO) *Underground. -------------------------------------------------------------------------------- Toxic Plate Raises power of Poison *Great Marsh - In Area 1, (moudoku PUREETO) moves. in the far Northeast corner, you'll find this hiding in the fourth tree from the corner. Use your Dowsing to hone in on its location. *Underground. -------------------------------------------------------------------------------- Zap Plate Raises power of Electric *In front of the (ikazuchi PUREETO) moves. Sunyshore City Lighthouse. *Underground --------------------------------------------------------------------------------
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Post by Gabz <33 on Nov 18, 2007 10:48:52 GMT -5
B. Incenses ================================================================================ Item Name Item Effect Item Location(s) ================================================================================ Full Incense Holder always attacks last. Near the Veilstone City (manpuku okou) Attach to female snorlax Gym, use Rock Climb to when breeding to create a climb up to this. Munchlax egg. -------------------------------------------------------------------------------- Lax Incense Enemy's accuracy is lowered Rt. 225: West Side of (nonki no okou) by 5%. Attach to female house. Use Cut on bush. Wobbuffet and breed to create a Wynaut egg. -------------------------------------------------------------------------------- Luck Incense Doubles the amount of money Route 204 Cave. (kouun no okou) rewards from battle. -------------------------------------------------------------------------------- Odd Incense Raises power of Psychic Solaceon Ruins: after (ayashii okou) attacks. following the directions given on the wall, you end up in a room with this and three other items. -------------------------------------------------------------------------------- Pure Incense Lowers rate of encounters On Rt. 221, on the grass- (kiyome no okou) with wild Pokémon. filled path going North, to the west of the house. -------------------------------------------------------------------------------- Rock Incense Raises power of Rock Inside the Fuego (ganseki okou) attacks. Ironworks building, near the southeast side, where there are 3 left-pointing tiles all together. -------------------------------------------------------------------------------- Rose Incense Raises power of Grass Surf across the pool to (ohana no okou) attacks. the west of the Pokémon mansion, and go inside the hedges to find this. -------------------------------------------------------------------------------- Sea Incense Any water type move's power Surf across the lake on (ushio no okou) is increased by 5%. Attach the southwest edge of Rt. to female Marril or 204 to find it. Azumarrill and breed to get an Azurrill egg. -------------------------------------------------------------------------------- Wave Incense Raises power of Water On Rt. 210, use waterfall (sazanami no okou) attacks. on the second waterfall down the stream, and continue on until you find this. --------------------------------------------------------------------------------
C. Stat Boosters ================================================================================ Item Name Item Effect Item Location(s) ================================================================================ Adamant Orb Raises the steel and dragon After catching Dialga, type moves of Dialga. look around the Spear Pillar to find this. Pokémon Diamond only. -------------------------------------------------------------------------------- Black Belt Raises power of Fighting There is a house on Rt. (kuro obi) moves by 10%. 221 that is just to the left of the Pal Park. Inside you will find a man, and he will say he wants to see a Pokémon of a certain level. Bring him a Pokémon of that level, and he will either give you this, an Expert Belt, or a Focus Sash. -------------------------------------------------------------------------------- Black Sludge Recovers HP for Poison type Held by wild Croagunk and (kuroi HEDORO) holders, but lowers HP for Toxicroak. others. -------------------------------------------------------------------------------- Blackglasses Raises power of Dark moves In the house in the far (kuroi MEGANE) by 10%. northwestern corner of Celestic city, talk to the man wearing glasses anytime between 10am and 8pm to receive these. -------------------------------------------------------------------------------- Blue Scarf Enhances beauty in Super If a Pokémon's Beauty (aoi BANDANA) Contests. stat is maxed out, show it to a person on the eastern side of Pastoria city to receive this. -------------------------------------------------------------------------------- Brightpowder Lowers opponent's accuracy. Battle Tower Prize (48 (hikari no kona) BP). -------------------------------------------------------------------------------- Charcoal Raises power of Fire moves Rt. 227 - in the area (mokutan) by 10%. with 2 ponds, it's the Pokéball near the right pond. -------------------------------------------------------------------------------- Choice Band Multiplies 1st move's power Battle Tower Prize (48 (kidawari HACHIMAKI) by 1.5x if physical. BP). -------------------------------------------------------------------------------- Choice Scarf Raises speed, but can only Battle Tower Prize (48 (kodawari SUKAAFU) stick to one attack. BP). -------------------------------------------------------------------------------- Choice Specs Raises Sp. Attack, but can *In the house in the far (kodawari MEGANE) only stick to one attack. northwestern corner of Celestic city, talk to the man wearing glasses anytime between 4am and 10am to receive these. *Trade from Pokémon Battle Revolution (7200 pts). -------------------------------------------------------------------------------- Concentration Band Slightly raises power of Battle Tower Prize (48 (chikara no HACHIMAKI) physical moves (10%). BP). -------------------------------------------------------------------------------- Destiny Knot If user becomes infatuated, The old couple in the (akai ito) foe becomes infatuated too. Fight area (on the island you reach after defeating the E4) will give this to you. -------------------------------------------------------------------------------- Dragon Fang Raises power of Dragon Held by wild Bagon, (ryuu no KIBA) moves by 10%. Shelgon and Salamence. -------------------------------------------------------------------------------- Expert Belt Slightly raises power of There is a house on Rt. (tatsujin no obi) super-effective moves. 221 that is just to the left of the Pal Park. Inside you will find a man, and he will say he wants to see a Pokémon of a certain level. Bring him a Pokémon of that level, and he will either give you this, a Black Belt, or a Focus Sash. -------------------------------------------------------------------------------- Focus Lens Accuracy increases if user *Game Corner Prize (1000 (FOKASU RENZU) is attacked first by foe coins). in a turn. *Held by wild Yanma and Yanmega. -------------------------------------------------------------------------------- Green Scarf Enhances smart stat in Super If a Pokémon's Smart (midori no BANDANA) Contests. stat is maxed out, show it to a person on the eastern side of Pastoria city to receive this. -------------------------------------------------------------------------------- Hard Stone Raises power of Rock moves *Underground. (katai ishi) by 10%. *Held by wild Corsola, Nosepass, Probopass, Aron, Lairon, and Aggron -------------------------------------------------------------------------------- Leftovers Every turn, the holder *Held by wild Munchlax (tabe no koshi) gains 1/16 of max HP. and Snorlax. *Pickup (81-100). *Victory Road - on the way to route 224, you can surf across the first water you come to (in the foggy area) toward the right to find this. *Trade from Pokémon Battle Revolution (7200 pts). -------------------------------------------------------------------------------- Life Orb Increases attack damage Stark Mountain, below the (inochi no tama) (~1.3x), but decreases HP cave entrance. by 10% whenever holder deals damage. -------------------------------------------------------------------------------- Light Ball Doubles special attack when Held by wild Pikachu. (denkidama) held by Pikachu. -------------------------------------------------------------------------------- Lucky Punch Critical hit ratio rises Held by wild Happiny. (RAKKII PANCHI) when held by Chansey. -------------------------------------------------------------------------------- Lustrous Orb Raises the water and dragon After catching Palkia, (Shira tama) type moves of Palkia. look around the Spear Pillar to find this. Pokémon Pearl only. -------------------------------------------------------------------------------- Macho Brace EV gains are doubled, but Pastoria City - in the (kyousei GIPUSU) speed is lowered (speed will house just above the return to normal when this Pokémart, there's a bug item is removed). maniac who's wild about Burmy. Show him all 3 forms of Burmy in your party at once, and he'll give you this. -------------------------------------------------------------------------------- Magnet Raises power of Electric Iron Island - inside of (Jishaku) moves by 10%. the cave, you can find this down in the area where you team up with Riley, by a Black Belt and Battle Girl. -------------------------------------------------------------------------------- Magnifying Glass Slightly raises accuracy of Game Corner Prize (1000 (koukaku RENZU) moves. coins) -------------------------------------------------------------------------------- Metronome Raises power of a move by *Game Corner Prize (1000 (METORONOOMU) 10% (up to max 200%) if coins). used consecutively. *Held by wild Chatot, Kricketot, and Kricketune. -------------------------------------------------------------------------------- Miracle Seed Raises power of Grass moves *Back of Floaroma Flower (kiseki no TANE) by 10%. Garden (accessable by surfing from Route 205 to the Fuego Ironworks, then going south). *Held by wild Cherubi and Cherim. -------------------------------------------------------------------------------- Mystic Water Raises power of Water moves *Held by wild Castform. (shinpi no shizuku) by 10%. *South of Pastoria. Surf East and North to get to a place with no trees. -------------------------------------------------------------------------------- Nevermeltice Raises power of Ice moves by *Held by wild Abomasnow (tokenai koori) 10%. and Snover. *Snowpoint Ice Cavern. -------------------------------------------------------------------------------- Pink Scarf Enhances cute stat in Super If a Pokémon's Cute (PINKU no BANDANA) Contests. stat is maxed out, show it to a person on the eastern side of Pastoria city to receive this. -------------------------------------------------------------------------------- Poison Barb Raises power of Poison moves *Near the back of Rt. 206 (dokubari) by 10%. *Held by wild Budew, Roselia, Roserade, Vespiquen, Skorupi, Drapion, Beedrill, Tentacool, Tentacruel, and Quilfish. -------------------------------------------------------------------------------- Power Ankle Lowers speed; increases EVs Battle Tower Prize (16 (PAWAA ANKURU) for speed by adding 4 Speed BP). EVs to the normal EV gain per gain of Exp. -------------------------------------------------------------------------------- Power Band Lowers speed; increases EVs Battle Tower Prize (16 (PAWAA BANDO) for Sp. Defense by adding 4 BP). Sp. Defense EVs to the normal EV gain per gain of Exp. -------------------------------------------------------------------------------- Power Belt Lowers speed; increases EVs Battle Tower Prize (16 (PAWAA BERUTO) for Defense by adding 4 BP). Defense EVs to the normal EV gain per gain of Exp. -------------------------------------------------------------------------------- Power Bracer Lowers speed; increases EVs Battle Tower Prize (16 (PAWAA RISUTO) for Attack by adding 4 BP). Attack EVs to the normal EV gain per gain of Exp. -------------------------------------------------------------------------------- Power Lens Lowers speed; increases EVs Battle Tower Prize (16 (PAWAA RENZU) for Sp. Attack by adding 4 BP). Sp. Attack EVs to the normal EV gain per gain of Exp. -------------------------------------------------------------------------------- Power Weight Lowers speed; increases EVs Battle Tower Prize (16 (PAWAA UEITO) for HP by adding 4 HP EVs BP). to the normal EV gain per gain of Exp. -------------------------------------------------------------------------------- Quick Claw Holder may attack first. *Held by wild Sandshrew, (sensei no shime) Sandslash, Sneasel, Weavile, Meowth, Persian and Zangoose. *Jubilife City (Big house above the Pokémart). *Trade from Pokémon Battle Revolution (7200 pts). -------------------------------------------------------------------------------- Red Scarf Enhances cool stat in Super If a Pokémon's Cool (akai BANDANA) Contests. stat is maxed out, show it to a person on the eastern side of Pastoria city to receive this. -------------------------------------------------------------------------------- Scope Lens Increases chances of a *Battle Tower Prize (PINTO RENZU) critical hit. (48 BP). *Talk to the lady in the Pokémart in the Fight Area. -------------------------------------------------------------------------------- Sharp Beak Raises power of Flying Held by wild Doduo, (surudoi kuchibashi) moves by 10%. Dodrio, and Fearow. -------------------------------------------------------------------------------- Shell Bell Holder recovers 1/8 damage In Hearthome City, two (kaigara no suzu) inflicted on opponent. buildings to the east of the Pokémart, take the elevator up and talk to the girl. -------------------------------------------------------------------------------- Silk Scarf Raises power of Normal Game Corner Prize (1000 (SHIRUKU no SUKAAFU) moves by 10%. coins). -------------------------------------------------------------------------------- Silverpowder Raises power of Bug moves In Route 205, near either (gin no kona) by 10%. entrance to Eterna Forest, you can use Cut to access an area that has this. -------------------------------------------------------------------------------- Soft Sand Raises power of Ground *Mt. Coronet (North). (yawarakai suna) moves by 10%. *Held by wild Trapinch, Diglett, and Dugtrio. -------------------------------------------------------------------------------- Soul Dew Raises Latios' and Latias' Held by wild Latios and (kokoro no shizuku) Sp. Attack and Sp. Defense Latias. by 50%. -------------------------------------------------------------------------------- Speed Powder If attached to ditto, its Held by wild Ditto. (SPEEDO PAUDAA) defense and special def. are raised by 50%. -------------------------------------------------------------------------------- Spell Tag Raises power of Ghost moves *Route 217, talk to the (noroi no ofuda) by 10%. lady inside of the eastern house. *Held by wild Shuppet and Banette. -------------------------------------------------------------------------------- Stick If attached to Farfetch'd, Held by wild Farfetch'd. (naganegi) critical hit ratio rises. -------------------------------------------------------------------------------- Thick Club If attached to Cubone or Held by wild Cubone and (futoi no hone) Marowak, their attack Marowak. doubles. -------------------------------------------------------------------------------- Twistedspoon Raises power of Psychic Held by wild Abra, (magatta SUPUUN) moves by 10%. Kadabra, and Alakazam. -------------------------------------------------------------------------------- Wisdom Glasses Slightly raises power of In the house in the far (monoshiri MEGANE) special moves by 10%. northwestern corner of Celestic city, talk to the man wearing glasses anytime between 8pm and 4am to receive these.
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Post by Gabz <33 on Nov 18, 2007 10:49:13 GMT -5
-------------------------------------------------------------------------------- Yellow Scarf Enhances tough stat in Super If a Pokémon's Tough (kiiro BANDANA) Contests. stat is maxed out, show it to a person on the eastern side of Pastoria city to receive this. --------------------------------------------------------------------------------
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Post by Gabz <33 on Nov 18, 2007 10:49:44 GMT -5
Also, I wanted to talk about egg moves, but there is not really much to say, just look on for egg moves.
Now, This is really long, so I suggest pressing ctrl + f and type in which pokemon your looking for.
An 'egg move' is a technique that can only be obtained through breeding. To get these moves, you put two Pokemon in the day-care center - with the female one being the Pokemon you want to have receive the move, and the male one being the Pokemon who knows the egg move you want your Pokemon to receive. The egg that hatches will be of the female Pokemon or its family, and will know the 'egg move' that was passed down from the male Pokemon. NOTE: If the two Pokemon in the daycare prefer to play with other Pokemon, this will not work. In other words, they have to be in the same 'egg/breeding group'.
Here is an example: Say I want to get a Swinub to learn Ancientpower, so I can get Mamoswine later. I would look for a Pokemon that it can breed with that can learn Ancientpower. So say I found that Kecleon learns Ancientpower, and can breed with the Piloswine family. I would try to get a female Swinub/Piloswine, and a male Kecleon to level up and learn Ancientpower. Once Kecleon knows Ancientpower, I would chuck both Pokemon into the daycare center and wait for an egg to come. Once the egg hatches it will have a Swinub that knows Ancientpower.
If you can't find a Pokemon that learns the egg move desired that can breed with your Pokemon, then you will have to make what is called an 'egg move chain', which I'm not going to explain as I am hopeless at explaining things more complicated than this. Also, it is possible to breed across more than one egg move to the one Pokemon, although it is a lot harder to do, and some combinations of egg moves are impossible to breed to certain Pokemon.
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Post by Gabz <33 on Nov 18, 2007 10:50:12 GMT -5
---------- ---------- V. Egg Move List ---------- ----------
---------- #001 - 003: Bulbasaur, Ivysaur, Venusaur ----------
Amnesia Charm Curse Grasswhistle Ingrain Leaf Storm Light Screen Magical Leaf Nature Power Petal Dance Safeguard Skull Bash
My best: Leaf Storm
---------- #004 - 006: Charmander, Charmeleon, Charizard ----------
Ancientpower Beat Up Belly Drum Bite Crunch Dragon Dance Dragon Rush Flare Blitz Metal Claw
My best: Dragon Dance
---------- #007 - 009: Squirtle, Wartortle, Blastoise ----------
Aqua Jet Aqua Ring Fake Out Flail Foresight Haze Mirror Coat Mist Muddy Water Mud Sport Refresh Yawn
My best: Haze
---------- #010 - 012: Caterpie, Metapod, Butterfree ----------
None
My best: ...
---------- #013 - 015: Weedle, Kakuna, Beedrill ----------
None
---------- #016 - 018: Pidgey, Pidgeotto, Pidgeot ----------
Air Cutter Brave Bird Faint Attack Foresight Pursuit Uproar
My best: Brave Bird
---------- #019 - 020: Rattata, Raticate ----------
Counter Flame Wheel Fury Swipes Last Resort Me First Reversal Screech Uproar
My best: Reversal/Counter
---------- #021 - 022: Spearow, Fearow ----------
Astonish Faint Attack False Swipe Quick Attack Scary Face Sky Attack Tri Attack Uproar Whirlwind
My best: Tri Attack
---------- #023 - 024: Ekans, Arbok ----------
Beat Up Disable Poison Fang Poison Tail Pursuit Scary Face Slam Spite
My best: Spite (Not recommended)
---------- #025 - 026: Pikachu, Raichu. #172: Pichu ----------
Bide Charge Doubleslap Encore Fake Out Present Reversal Thunderpunch Tickle Volt Tackle Wish
My best: Charge
---------- #027 - 028: Sandshrew, Sandslash ----------
Counter Crush Claw Flail Metal Claw Night Slash Rapid Spin Safeguard
My best: Night Slash
---------- #029 - 031: NidoranF, Nidorina, Nidoqueen ----------
Beat Up Charm Counter Disable Focus Energy Pursuit Supersonic Take Down
My best: Counter
---------- #032 - 034: NidoranM, Nidorino, Nidoking ----------
Amnesia Beat Up Counter Confusion Disable Sucker Punch Supersonic Take Down
My best: Counter
---------- #035 - 036: Clefairy, Clefable. #173: Cleffa ----------
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Post by Gabz <33 on Nov 18, 2007 10:50:38 GMT -5
Amnesia Belly Drum Covet Fake Tears Metronome Mimic Present Splash Wish
My best: Splash (lol)
---------- #037 - 038: Vulpix, Ninetales ----------
Disable Energy Ball Faint Attack Flail Flare Blitz Heat Wave Howl Hypnosis Spite
My best: Heat Wave
---------- #039 - 040: Jigglypuff, Wigglytuff. #174: Igglybuff ----------
Covet Faint Attack Fake Tears Gravity Last Resort Perish Song Present Wish
My best: Wish
---------- #041 - 042: Zubat, Golbat. #169 Crobat ----------
Brave Bird Curse Faint Attack Gust Hypnosis Nasty Plot Pursuit Quick Attack Whirlwind Zen Headbutt
My best: Zen Headbutt
---------- #043 - 045: Oddish, Gloom, Vilepume. #182: Bellossom ----------
Charm Flail Ingrain Razor Leaf Synthesis Tickle
My best: Ingrain
---------- #046 - 047: Paras, Parasect ----------
Bug Bite Counter Cross Poison Flail Light Screen Metal Claw Psybeam Pursuit Screech Sweet Scent
My best: Bug Bite
---------- #048 - 049: Venonat, Venomoth ----------
Agility Baton Pass Bug Bite Morning Sun Screech Toxic Spikes
My best: Baton Pass
---------- #050 - 051: Diglett, Dugtrio ----------
Ancientpower Beat Up Faint Attack Pursuit Screech Uproar
My best: Ancientpower (Not recommended)
---------- #052 - 053: Meowth, Persian ----------
Amnesia Assist Charm Flail Hypnosis Last Resort Odor Sleuth Punishment Spite
My best: Flail
---------- #054 - 055: Psyduck, Golduck ----------
Confuse Ray Cross Chop Foresight Future Sight Hypnosis Light Screen Mud Bomb Psybeam Refresh Yawn
My best: Refresh
---------- #056 - 057: Mankey, Primeape ----------
Beat Up Counter Foresight Meditate Revenge Reversal Smellingsalt
My best: Reversal
---------- #058 - 059: Growlithe, Arcanine ----------
Body Slam Double-edge Fire Spin Howl Safeguard Thrash
My best: Body Slam/Double-edge
---------- #060 - 062: Poliwag, Poliwhirl, Poliwrath. #186 Politoed ----------
Endeavor Haze Ice Ball Mind Reader Mist Refresh Splash
My best: Haze
---------- #063 - 065: Abra, Kadabra, Alakazam ----------
Barrier Encore Fire Punch Guard Swap Ice Punch Knock Off Power Trick Thunderpunch
My best: Elemental punches
---------- #066 - 068: Machop, Machoke, Machamp ----------
Bullet Punch Close Combat Counter Encore Fire Punch Ice Punch Light Screen Meditate Rolling Kick Smellingsalt Thunderpunch
My best: Close Combat/Elemental punches/both
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Post by Gabz <33 on Nov 18, 2007 10:51:00 GMT -5
---------- #069 - 071: Bellsprout, Weepinbell, Victreebell ----------
Encore Ingrain Leech Life Magical Leaf Reflect Synthesis Tickle Worry Seed
My best: Magical Leaf
---------- #072 - 073: Tentacool, Tentacruel ----------
Acupressure Aurora Beam Confuse Ray Haze Knock Off Mirror Coat Rapid Spin Safeguard
My best: Haze
---------- #074 - 076: Geodude, Graveler, Golem ----------
Block Flail Hammer Arm Mega Punch
My best: Hammer Arm
---------- #077 - 078: Ponyta, Rapidash ----------
Charm Double-edge Double Kick Flame Wheel Horn Drill Hypnosis Thrash
My best: Double-edge
---------- #079 - 080: Slowpoke, Slowbro. #199: Slowking ----------
Belly Drum Block Future Sight Me First Mud Sport Snore Stomp
My best: Future Sight
---------- #081 - 082: Magnemite, Magneton. #462 Magnezone ----------
None
---------- #083: Farfetch'd ----------
Covet Curse Featherdance Flail Foresight Gust Mirror Move Mud-slap Quick Attack
My best: Flail
---------- #084 - 085: Doduo, Dodrio ----------
Brave Bird Faint Attack Flail Haze Mirror Move Supersonic
My best: Brave Bird
---------- #086 - 087: Seel, Dewgong ----------
Disable Fake Out Horn Drill Icicle Spear Lick Perish Song Signal Beam Slam
My best: Signal Beam
---------- #088 - 089: Grimer, Muk ----------
Curse Haze Imprison Lick Mean Look Shadow Punch Shadow Sneak Spit Up Stockpile Swallow
My best: Mean Look
---------- #090 - 091: Shellder, Cloyster ----------
Barrier Bubblebeam Mud Shot Rapid Spin Screech Take Down
My best: Bubblebeam
---------- #092 - 094: Gastly, Haunter, Gengar ----------
Astonish Fire Punch Grudge Haze Ice Punch Perish Song Psywave Thunderpunch
My best: Elemental punches
---------- #095: Onix. #208: Steelix ----------
Block Defense Curl Flail Rock Blast Rollout
My best: Rock Blast/Block
---------- #096 - 097: Drowzee, Hypno ----------
Assist Barrier Fire Punch Flatter Ice Punch Psycho Cut Role Play Thunderpunch
My best: Elemental punches (yet again)
---------- #098 - 099: Krabby, Kingler ----------
Amnesia Ancientpower Haze Knock Off Slam Tickle
My best: Haze
---------- #100 - 101: Voltorb, Electrode ----------
None
---------- #102 - 103: Exeggcute, Exeggutor ----------
Ancientpower Curse Ingrain Leaf Storm Lucky Chant Moonlight Nature Power Synthesis
My best: Leaf Storm
---------- #104 - 105: Cubone, Marowak ----------
Ancientpower Belly Drum Double Kick Iron Head Perish Song Screech Skull Bash
My best: Belly Drum
---------- #106 - 107: Hitmonlee, Hitmonchan. #236 - 237: Tyrogue, Hitmontop ----------
Bullet Punch Counter Hi Jump Kick Mach Punch Mind Reader Rapid Spin Vacuum Wave
My best: Mach Punch/Vacuum Wave
---------- #108: Licktung. #463: Lickilicky ----------
Amnesia Belly Drum Body Slam Curse Hammer arm Magnitude Smellingsalt Snore
My best: Body Slam
---------- #109 - 110: Koffing, Weezing ----------
Curse Grudge Pain Split Psybeam Psywave Screech Spite
My best: Screech
---------- #111 - 112: Rhyhorn, Rhydon. #464: Rhyperior ----------
Counter Crunch Crush Claw Curse Dragon Rush Fire Fang Ice Fang Magnitude Reversal Thunder Fang
My best: Elemental fangs
---------- #113: Chansey. #242: Blissey ----------
Aromatherapy Counter Gravity Heal Bell Helping Hand Metronome Present
My best: Aromatherapy
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Post by Gabz <33 on Nov 18, 2007 10:51:32 GMT -5
---------- #114: Tangela. #465: Tangrowth ----------
Amnesia Confusion Endeavor Flail Leaf Storm Leech Seed Nature Power
My best: Leech Seed
---------- #115: Kangaskhan ----------
Counter Crush Claw Disable Double-edge Endeavor Focus Energy Foresight Hammer Arm Safeguard Stomp
My best: Double-edge
---------- #116 - 117: Horsea, Seadra. #230: Kingdra ----------
Aurora Beam Disable Dragonbreath Dragon Rage Flail Octazooka Signal Beam Splash
My best: Flail
---------- #118 - 119: Goldeen, Seaking ----------
Aqua Tail Haze Hydro Pump Mud-slap Mud Sport Psybeam
My best: Hydro Pump
---------- #120 - 121: Staryu, Starmie ----------
None
---------- #122: Mr. Mime ----------
Confuse Ray Fake Out Future Sight Hypnosis Teeter Dance Wake-up Slap
My best: Future Sight
---------- #123: Scyther. #212: Scizor ----------
Baton Pass Bug Buzz Counter Light Screen Razor Wind Reversal Safeguard
My best: Bug Buzz
---------- #124: Jynx. #238: Smoochum ----------
Fake Out Ice Punch Meditate Miracle Eye Wish
My best: Wish
---------- #125: Electabuzz. #239: Elekid. #466: Electivire ----------
Barrier Cross Chop Dynamicpunch Fire Punch Ice Punch Karate Chop Meditate Rolling Kick
My best: Fire & Ice Punch
---------- #126: Magmar. #240: Magby. #467 Magmortar ----------
Barrier Cross Chop Dynamicpunch Flare Blitz Karate Chop Mach Punch Mega Punch Screech Thunderpunch
My best: Flare Blitz
---------- #127: Pinsir ----------
Close Combat Faint Attack False Swipe Feint Flail Fury Attack Quick Attack
My best: Flail
---------- #128: Tauros ----------
None
---------- #129 - 130: Magikarp, Gyarados ----------
None
---------- #131: Lapras ----------
Ancientpower Curse Dragon Dance Fissure Foresight Horn Drill Refresh Tickle Whirlpool
My best: Refresh
---------- #132: Ditto ----------
None
---------- #133 - 136: Eevee, Vaporeon, Jolteon, Flareon. #196 - 197: Espeon, Umbreon. #470 - 471: Leafeon, Glaceon ----------
Charm Covet Curse Fake Tears Flail Tickle Wish Yawn My Best: flail
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Post by Gabz <33 on Nov 18, 2007 10:51:55 GMT -5
---------- #137: Porygon. #233: Porygon2. #474: Porygon-Z ----------
None
---------- #138 - 139: Omanyte, Omastar ----------
Aurora Beam Bubblebeam Haze Knock Off Slam Spikes Supersonic Toxic Spikes Wring Out
My best: Haze
---------- #140 - 141: Kabuto, Kabutops ----------
Aurora Beam Bubblebeam Confuse Ray Flail Icy Wind Knock Off Rapid Spin Screech
My best: Flail
---------- #142: Aerodactyl ----------
Assurance Curse Dragonbreath Foresight Pursuit Whirlwind
My best: Dragonbreath (Not recommended)
---------- #143: Snorlax ----------
Charm Curse Double-edge Fissure Pursuit Whirlwind
My best: Curse
---------- #144: Articuno ----------
None
---------- #145: Zapdos ----------
None
---------- #146: Moltres ----------
None
---------- #147 - 149: Dratini, Dragonair, Dragonite ----------
Dragonbreath Haze Light Screen Mist Supersonic
My best: Dragonbreath
---------- #150: Mewtwo ----------
None
---------- #151: Mew ----------
None
---------- #152 - 154: Chikorita, Bayleef, Meganium ----------
Ancientpower Counter Flail Grasswhistle Ingrain Leaf Storm Leech Seed Nature Power Vine Whip Wring Out
My best: Leech Seed
---------- #155 - 157: Cyndaquil, Quilava, Typhlosion ----------
Covet Crush Claw Double Kick Flare Blitz Foresight Fury Swipes Howl Reversal Thrash
My best: Flare Blitz
--------- #158 - 160: Totodile, Croconaw, Feraligator ---------
Ancientpower Dragon Claw Dragon Dance Ice Punch Metal Claw Mud Sport Water Sport
My best: Dragon Claw
---------- #161 - 162: Sentret, Furret ----------
Assist Charm Covet Double-edge Focus Energy Last Resort Pursuit Reversal Slash Trick
My best: Double-edge
---------- #163 - 164: Hoothoot, Noctowl ----------
Agility Faint Attack Featherdance Mirror Move Night Shade Sky Attack Supersonic Whirlwind Wing Attack
My best: Night Shade
---------- #165 - 166: Ledyba, Ledian ----------
Bide Bug Bite Encore Knock Off Psybeam Screech
My best: Bug Bite
---------- #167 - 168: Spinarak, Ariados ----------
Baton Pass Disable Psybeam Pursuit Signal Beam Sonicboom Toxic Spikes
My best: Signal Beam
---------- #169: Crobat. #041 - 042: Zubat, Golbat ----------
Brave Bird Curse Faint Attack Gust Hypnosis Nasty Plot Pursuit Quick Attack Whirlwind Zen Headbutt
My best: Zen Headbutt
---------- #170 - 171: Chinchou, Lanturn ----------
Agility Amnesia Mist Psybeam Screech Whirlpool
My best: Amnesia (Not recommended)
---------- #172: Pichu. #025 - 026: Pikachu, Raichu ----------
Bide Charge Doubleslap Encore Fake Out Present Reversal Thunderpunch Tickle Volt Tackle Wish
My best: Charge
---------- #173: Cleffa. #035 - 036: Clefairy, Clefable ----------
Amnesia Belly Drum Covet Fake Tears Metronome Mimic Present Splash Wish
My best: Wish
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Post by Gabz <33 on Nov 18, 2007 10:52:21 GMT -5
---------- #174: Igglybuff. #039 - 040: Jigglypuff, Wigglytuff ----------
Covet Faint Attack Fake Tears Gravity Last Resort Perish Song Present Wish
My best: Wish
---------- #175 - 176: Togepi, Togetic. #468: Togekiss ----------
Foresight Future Sight Lucky Chant Mirror Move Nasty Plot Peck Present Psycho Shift
My best: Mirror Move
---------- #177 - 178: Natu, Xatu ----------
Drill Peck Faint Attack Featherdance Haze Quick Attack Refresh Sucker Punch Zen Headbutt
My best: Drill Peck
---------- #179 - 181: Mareep, Flaafy, Ampharos ----------
Body Slam Flatter Odor Sleuth Reflect Safeguard Sand-attack Screech Take Down
My best: Body Slam
---------- #182: Bellossom. #043 - 045: Oddish, Gloom, Vileplume ----------
Charm Flail Ingrain Razor Leaf Synthesis Tickle
My best: Ingrain
---------- #183 - 184: Marill, Azumarill ----------
Amnesia Aqua Jet Belly Drum Future Sight Light Screen Perish Song Present Refresh Superpower Supersonic
My best: Belly Drum
---------- #185: Sudowoodo ----------
Defense Curl Harden Headbutt Rollout Sand Tomb Selfdestruct
My best: Rollout
---------- #187 - 189: Hoppip, Skiploom, Jumpluff ----------
Amnesia Aromatherapy Confusion Double-edge Encore Helping Hand Psych Up Reflect
My best: Aromatherapy
---------- #190: Aipom. #424: Ambipom ----------
Beat Up Bounce Counter Covet Doubleslap Fake Out Pursuit Slam Spite
My best: Counter
---------- #191 - 192: Sunkern, Sunflora ----------
Curse Encore Helping Hand Nature Power Sweet Scent
My best: Encore (Not recommended)
---------- #193: Yanma. #469: Yanmega ----------
Faint Attack Feint Leech Life Reversal Signal Beam Whirlwind
My best: Signal Beam
---------- #194 - 195: Wooper, Quagsire ----------
Ancientpower Body Slam Counter Curse Double Kick Encore Safeguard Spit Up Stockpile Swallow
My best: Counter
---------- #196 - 197: Espeon, Umbreon. #133 - 136: Eevee, Vaporeon, Jolteon, Flareon. #470 - 471: Leafeon, Glaceon ----------
Charm Covet Curse Fake Tears Flail Tickle Wish Yawn
My best: Flail
---------- #198: Murkrow. #430: Honchkrow ----------
Confuse Ray Drill Peck Featherdance Mirror Move Perish Song Psycho Shift Screech Sky Attack Whirlwind
My best: Drill Peck
---------- #199: Slowking. #079 - 080: Slowpoke, Slowbro ----------
Belly Drum Block Future Sight Me First Mud Sport Snore Stomp
My best: Future Sight
---------- #200: Misdreavus. #429: Mismagius ----------
Curse Destiny Bond Imprison Memento Ominous Wind Screech Shadow Sneak Sucker Punch
My best: Shadow Sneak (Not recommended)
---------- #201: Unown ----------
None
---------- #202: Wobbuffet. ----------
None
---------- #203: Girafarig ----------
Amnesia Beat Up Double Kick Foresight Future Sight Magic Coat Mirror Coat Take Down Wish
My best: Future Sight
---------- #204 - 205: Pineco, Forretress ----------
Counter Flail Pin Missile Revenge Sand Tomb Swift Toxic Spikes
My best: Counter
---------- #206: Dunsparce ----------
Astonish Bide Bite Curse Headbutt Magic Coat Snore Trump Card
My best: Curse
---------- #207: Gligar. #472: Gliscor ----------
Agility Baton Pass Counter Cross Poison Double-edge Feint Metal Claw Night Slash Razor Wind Sand Tomb Wing Attack
My best: Baton Pass
---------- #208: Steelix. #095: Onix ----------
Block Defense Curl Flail Rock Blast Rollout
My best: Rock Blast/Block
---------- #209 - 210: Snubbull, Granbull ----------
Close Combat Faint Attack Heal Bell Metronome Present Reflect Smellingsalt Snore
My best: Smellingsalt
---------- #211: Qwilfish ----------
Astonish Bubblebeam Flail Haze Signal Beam Supersonic
My best: Flail
---------- #212: Scizor. #123: Scyther ----------
Baton Pass Bug Buzz Counter Light Screen Razor Wind Reversal Safeguard
My best: Bug Buzz
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Post by Gabz <33 on Nov 18, 2007 10:52:49 GMT -5
---------- #240: Magby. #126: Magmar. #467: Magmortar ----------
Barrier Cross Chop Dynamicpunch Flare Blitz Karate Chop Mach Punch Mega Punch Screech Thunderpunch
My best: Flare Blitz
---------- #241: Miltank ----------
Curse Dizzy Punch Double-edge Hammer Arm Helping Hand Present Punishment Reversal Seismic Toss
My best: Curse
---------- #242: Blissey. #113: Chansey ----------
Aromatherapy Counter Gravity Heal Bell Helping Hand Metronome Present
My best: Aromatherapy
---------- #243: Raikou ----------
None
---------- #244: Entei ----------
None
---------- #245: Suicune ----------
None
---------- #246 - 248: Larvitar, Pupitar, Tyrannitar ----------
Ancientpower Assurance Curse Dragon Dance Focus Energy Iron Defense Iron Head Outrage Pursuit Stomp
My best: Dragon Dance
---------- #249: Lugia ----------
None
---------- #250: Ho-Oh ----------
None
---------- #251: Celebi ----------
None
---------- #252 - 254: Treecko, Grovyle, Sceptile ----------
Crunch Crush Claw Double Kick Dragonbreath Endeavor Grasswhistle Leaf Storm Leech Seed Magical Leaf Mud Sport Synthesis Worry Seed
My best: Crunch
---------- #255 - 257: Torchic, Combusken, Blaziken ----------
Agility Baton Pass Counter Crush Claw Feint Last Resort Night Slash Reversal Smellingsalt
My best: Reversal
---------- #258 - 260: Mudkip, Marshtomp, Swampert ----------
Ancientpower Bite Curse Double-edge Ice Ball Mirror Coat Mud Bomb Refresh Stomp Uproar
My best: Double-edge
---------- #261 - 262: Poochyena, Mightyena ----------
Astonish Covet Fire Fang Ice Fang Leer Me First Poison Fang Thunder Fang Yawn
My best: All 4 elemental fangs
---------- #263 - 264: Zigzagoon, Linoone ----------
Charm Helping Hand Mud-slap Pursuit Tickle Trick
My best: Trick
---------- #265 - 269: Wurmple, Silcoon, Beautifly, Cascoon, Dustox ----------
None
---------- #270 - 272: Lotad, Lombre, Ludicolo ----------
Flail Leech Seed Razor Leaf Sweet Scent Synthesis Tickle Water Gun
My best: Leech Seed
---------- #273 - 275: Seedot, Nuzleaf, Shiftry ----------
Amnesia False Swipe Leech Seed Nasty Plot Quick Attack Razor Wind Take Down Worry Seed
My best: Leech Seed
---------- #276 - 277: Taillow, Swellow ----------
Brave Bird Mirror Move Pursuit Rage Refresh Sky Attack Supersonic Whirlwind
My best: Brave Bird
---------- #278 - 279: Wingull, Pelipper ----------
Aqua Ring Gust Knock Off Twister Water Sport
My best: Aqua Ring
---------- #280 - 282: Ralts, Kirlia, Gardevior. #475: Gallade ----------
Confuse Ray Destiny Bond Disable Grudge Mean Look Memento Shadow Sneak Will-o-Wisp
My best: Will-o-Wisp
---------- #283 - 284: Surskit, Masquerian ----------
Bug Bite Foresight Hydro Pump Mind Reader Mud Shot Psybeam Signal Beam
My best: Hydro Pump
---------- #285 - 286: Shroomish, Breloom ----------
Charm Fake Tears False Swipe Helping Hand Wake-up Slap
My best: Wake-up Slap
---------- #287 - 289: Slakoth, Vigoroth, Slaking ----------
Body Slam Crush Claw Curse Hammer Arm Night Slash Pursuit Slash Snore
My best: Body Slam
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Post by Gabz <33 on Nov 18, 2007 10:54:17 GMT -5
---------- #290 - 292: Nincada, Ninjask, Shedinja ----------
Bug Bite Bug Buzz Faint Attack Gust Night Slash Silver Wind
My best: Bug Buzz
---------- #293 - 295: Whismur, Loudred, Exploud ----------
Endeavor Extrasensory Smellingsalt Smokescreen Snore Take Down
My best: Smellingsalt
---------- #296 - 297: Makuhita, Hariyama ----------
Bullet Punch Counter Cross Chop Detect Dynamicpunch Faint Attack Foresight Helping Hand Revenge
My best: Cross Chop
---------- #298: Azurill ----------
Encore Fake Tears Refresh Sing Tickle
My best: Fake Tears/Refresh
---------- #299: Nosepass. #476: Probopass ----------
Double-edge Magnitude Rollout
My best: Rollout
---------- #300 - 301: Skitty, Delcatty ----------
Baton Pass Fake Tears Helping Hand Last Resort Sucker Punch Tickle Uproar Wish Zen Headbutt
My best: Last Resort
---------- #302: Sableye ----------
Flatter Moonlight Nasty Plot Recover
My best: Moonlight/Recover
---------- #303: Mawile ----------
Ancientpower False Swipe Fire Fang Ice Fang Poison Fang Psych Up Punishment Tickle Thunder Fang
My best: Elemental Fangs
---------- #304 - 306: Aron, Lairon, Aggron ----------
Body Slam Curse Dragon Rush Endeavor Screech Smellingsalt Stomp
My best: Curse
---------- #307 - 308: Meditite, Medicharm ----------
Baton Pass Bullet Punch Dynamic Punch Fake Out Fire Punch Foresight Guard Swap Ice Punch Power Swap Psycho Cut Thunder Punch
My best: Guard & Power Swap/Elemental Punches
---------- #309 - 310: Electrike, Manetric ----------
Crunch Curse Fire Fang Headbutt Ice Fang Swift Uproar
My best: Crunch
---------- #311: Plusle ----------
Sing Sweet Kiss Wish
My best: Wish
---------- #312: Minun ----------
Sing Sweet Kiss Wish
My best: Sweet Kiss
---------- #313: Volbeat ----------
Baton Pass Encore Trick
My best: Trick
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Post by Gabz <33 on Nov 18, 2007 10:54:49 GMT -5
---------- #314: Illumise ----------
Baton Pass Growth
My best: (Great only 2 moves...) Baton Pass
---------- #315: Roselia. #407: Roserade ----------
Cotton Spore Leaf Storm Mind Reader Pin Missile Razor Leaf Sleep Powder Spikes
My best: Spikes
---------- #316 - 317: Gulpin, Swalot ----------
Acid Armor Curse Destiny Bond Pain Split Smog
My best: Curse
---------- #318 - 319: Carvanha, Sharpedo ----------
Ancientpower Double-edge Hydro Pump Thrash
My best: Hydro Pump/Double-edge
---------- #320 - 321: Wailmer, Wailord ----------
Body Slam Curse Defense Curl Double-edge Fissure Snore Tickle Thrash
My best: Curse
---------- #322 - 323: Numel, Camerupt ----------
Ancientpower Body Slam Defense Curl Heat Wave Howl Mud Bomb Rollout Scary Face Stomp Yawn
My best: Heat Wave
---------- #324: Torkoal ----------
Eruption Fissure Yawn
My best: Eruption
---------- #325 - 326: Spoink, Grumpig ----------
Amnesia Extrasensory Future Sight Mirror Coat Trick
My best: Future Sight
---------- #327: Spinda ----------
Assist Baton Pass Disable Encore Fake Out Psycho Cut Role Play Smellingsalt Trick Wish
My best: Baton Pass
---------- #328 - 330: Trapinch, Vibrava, Flygon ----------
Flail Focus Energy Fury Cutter Gust Quick Attack
My best: Flail
---------- #331 - 332: Cacnea, Cacturne ----------
Acid Counter Dynamicpunch Grasswhistle Low Kick Magical Leaf Seed Bomb Smellingsalt Teeter Dance
My best: Teeter Dance
---------- #333 - 334: Swablu, Altaria ----------
Agility Dragon Rush Featherdance Haze Pursuit Rage
My best: Dragon Rush
---------- #335: Zangoose ----------
Counter Curse Double Hit Double Kick Flail Fury Swipes Metal Claw Night Slash Razor Wind Roar
My best: Flail
---------- #336: Seviper ----------
Assurance Body Slam Scary Face Spit Up Stockpile Swallow
My best: Body Slam
---------- #337: Lunatone ----------
None
---------- #338: Solrock ----------
None
---------- #339 - 340: Barboach, Whiscash ----------
Flail Hydro Pump Spark Take Down Thrash Whirlpool
My best: Hydro Pump
---------- #341 - 342: Corphish, Crawdaunt ----------
Ancientpower Body Slam Endeavor Metal Claw Mud Sport Superpower
My best: Body Slam
---------- #343 - 344: Baltoy, Claydol ----------
None
---------- #345 - 346: Lileep, Cradily ----------
Barrier Mirror Coat Recover Tickle
My best: Recover
---------- #347 - 348: Anorith, Armaldo ----------
Cross Poison Knock Off Rapid Spin Sand-attack Screech
My best: Cross Poison
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Post by Gabz <33 on Nov 18, 2007 10:55:15 GMT -5
---------- #349 - 350: Feebas, Milotic ----------
Confuse Ray Dragonbreath Haze Hypnosis Light Screen Mirror Coat Mist Mud Sport Tickle
My best: Mirror Coat
---------- #351: Castform ----------
Amnesia Disable Future Sight Lucky Chant Ominous Wind
My best: Future Sight
---------- #352: Kecleon ----------
Disable Dizzy Punch Fake Out Magic Coat Nasty Plot Trick
My best: Trick
---------- #353 - 354: Shuppet, Banette ----------
Astonish Confuse Ray Destiny Bond Disable Foresight Imprison Pursuit
My best: Imprison
---------- #355 - 356: Duskull, Dusclops. #477: Dusknoir ----------
Destiny Bond Faint Attack Grudge Imprison Memento Ominous Wind Pain Split
My best: Imprison
---------- #357: Tropius ----------
Curse Headbutt Leaf Blade Leech Seed Nature Power Razor Wind Slam
My best: Leech Seed
---------- #358: Chimecho ----------
Curse Disable Future Sight Hypnosis Wish
My best: Future Sight
---------- #359: Absol ----------
Assurance Baton Pass Curse Double-edge Faint Attack Magic Coat Mean Look Punishment Zen Headbutt
My best: Double-edge
---------- #360: Wynaut ----------
None
---------- #361 - 362: Snorunt, Glalie. #478: Froslass ----------
Bide Block Disable Rollout Spikes
My best: Spikes
---------- #363 - 365: Spheal, Sealeo, Walrein ----------
Curse Fissure Signal Beam Spit Up Stockpile Swallow Water Sport Yawn
My best: Yawn/Signal Beam
---------- #366 - 368: Clamperl, Huntail, Gorebyss ----------
Aqua Ring Barrier Body Slam Confuse Ray Mud Sport Refresh Supersonic
My best: Body Slam/Confuse Ray
---------- #369: Relicanth ----------
Amnesia Aqua Tail Magnitude Mud-slap Skull Bash Snore Water Sport
My best: Aqua Tail/Amnesia
---------- #370: Luvdisc ----------
Mud Sport Splash Supersonic Water Sport
My best: Mud Sport
---------- #371 - 373: Bagon, Shelgon, Salamence ----------
Dragon Dance Dragon Rage Dragon Rush Fire Fang Hydro Pump Thrash Twister
My best: Dragon Dance
---------- #374 - 376: Beldum, Metang, Metagross ----------
None
---------- #377: Regirock ----------
None
---------- #378: Regice ----------
None
---------- #379: Registeel ----------
None
---------- #380: Latias ----------
None
---------- #381: Latios ----------
None
---------- #382: Kyogre ----------
None
---------- #383: Groudon ----------
None
---------- #384: Rayquaza ----------
None
---------- #385: Jirachi ----------
None
---------- #386: Deoxys ----------
None
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Post by Gabz <33 on Nov 18, 2007 10:55:41 GMT -5
---------- #387 - 389: Turtwig, Grotle, Torterra ----------
Amnesia Body Slam Double-edge Growth Sand Tomb Seed Bomb Superpower Thrash Tickle Worry Seed
My best: Double-edge
---------- #390 - 392: Chimchar, Monferno, Infernape ----------
Blaze Kick Counter Double Kick Encore Fake Out Fire Punch Focus Energy Heat Wave Helping Hand Thunderpunch
My best: Fire and Thunder Punch
---------- #393 - 395: Piplup, Prinplup, Empoleon ----------
Agility Aqua Ring Double Hit Flail Mud-slap Mud Sport Snore Supersonic Yawn
My best: Mud Sport/Flail
---------- #396 - 398: Starly, Starvia, Staraptor ----------
Astonish Double-edge Featherdance Foresight Fury Attack Pursuit Sand-attack
My best: Double-edge
---------- #399 - 400: Bidoof, Bibarel ----------
Aqua Tail Double-edge Fury Swipes Odor Sleuth Quick Attack Water Sport
My best: Aqua Tail
---------- #401 - 402: Kricketot, Kricketune ----------
None
---------- #403 - 405: Shinx, Luxio, Luxray ----------
Fire Fang Howl Ice Fang Quick Attack Take Down
My best: Fire and Ice Fang
---------- #406: Budew ----------
Cotton Spore Extrasensory Leaf Storm Mind Reader Pin Missile Razor Leaf Sleep Powder Spikes Synthesis
My best: Spikes
---------- #407: Roserade. #315: Roselia ----------
Cotton Spore Leaf Storm Mind Reader Pin Missile Razor Leaf Sleep Powder Spikes
My best: Spikes
---------- #408 - 409: Cranidos, Rampardos ----------
Crunch Double-edge Hammer Arm Slam Stomp Thrash Whirlwind
My best: Crunch
---------- #410 - 411: Shieldon, Blastiodon ----------
Body Slam Curse Double-edge Fissure Focus Energy Headbutt Rock Blast Scary Face Screech
My best: Body Slam/Double-edge
---------- #412 - 414: Burmy, Wormadam, Mothim ----------
None
---------- #415 - 416: Combee, Vespiquen ----------
None
---------- #417: Pachirisu ----------
Bite Covet Defense Curl Fake Tears Flail Flatter Rollout
My best: Fake Tears
---------- #418 - 419: Buizel, Floatzel ----------
Baton Pass Double-slap Fury Cutter Fury Swipes Headbutt Mud-slap Odor Sleuth Slash
My best: Baton Pass
---------- #420 - 421: Cherubi, Cherrim ----------
Aromatherapy Grasswhistle Nature Power Razor Leaf Sweet Scent Tickle
My best: Aromatherapy
---------- #422 - 423: Shellos, Gastrodon ----------
Amnesia Counter Curse Fissure Memento Mirror Coat Spit Up Stockpile Swallow
My best: Curse
---------- #424: Ambipom. #190: Aipom ----------
Beat Up Bounce Counter Covet Doubleslap Fake Out Pursuit Slam Spite
My best: Counter
---------- #425 - 426: Drifloon, Drifblim ----------
Body Slam Destiny Bond Disable Haze Hypnosis Memento
My best: Body Slam
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Post by Gabz <33 on Nov 18, 2007 10:56:06 GMT -5
---------- #427 - 428: Buneary, Lopunny ----------
Double Hit Encore Fake Out Fake Tears Fire Punch Ice Punch Low Kick Sky Uppercut Sweet Kiss Switcheroo Thunderpunch
My best: Elemental Punches
---------- #429: Mismagius. #200: Misdreavus ----------
Curse Destiny Bond Imprison Memento Ominous Wind Screech Shadow Sneak Sucker Punch
My best: Shadow Sneak (Not recommended)
---------- #430: Honchkrow. #198: Murkrow ----------
Confuse Ray Drill Peck Featherdance Mirror Move Perish Song Psycho Shift Screech Sky Attack Whirlwind
My best: Drill Peck
---------- #431 - 432: Glameow, Purugly ----------
Assurance Bite Fake Tears Quick Attack Sand-attack Tail Whip
My best: Assurance
---------- #433: Chingling ----------
Curse Disable Future Sight Hypnosis Recover Wish
My best: Future Sight/Wish
---------- #434 - 435: Stunky, Skuntank ----------
Astonish Crunch Double-edge Leer Punishment Pursuit Scary Face Smog
My best: Crunch
---------- #436 - 437: Bronzor, Bronzong ----------
None
---------- #438: Bonsly ----------
Defense Curl Harden Headbutt Rollout Sand Tomb Selfdestruct
My best: Rollout
---------- #439: Mime Jr. ----------
Charm Confuse Ray Fake Out Future Sight Healing Wish Hypnosis Teeter Dance Wake-up Slap
My best: Future Sight
---------- #440: Happiny ----------
Aromatherapy Counter Gravity Heal Bell Helping Hand Last Resort Metronome Present
My best: Aromatherapy
---------- #441: Chatot ----------
Agility Encore Night Shade Nasty Plot Supersonic
My best: Night Shade
---------- #442: Spiritomb ----------
Destiny Bond Grudge Imprison Pain Split Smokescreen
My best: Imprison
---------- #443 - 445: Gible, Gabite, Garchomp ----------
Body Slam Double-edge Dragonbreath Iron Head Metal Claw Outrage Scary Face Thrash Twister
My best: Double-edge/Dragonbreath/Outrage
---------- #446: Munchlax ----------
Charm Curse Double-edge Pursuit Whirlwind Zen Headbutt
My best: Curse
---------- #447 - 448: Riolu, Lucario ----------
Agility Bite Blaze Kick Bullet Punch Cross Chop Crunch Detect Hi Jump Kick Iron Defense Low Kick Mind Reader Sky Uppercut Vacuum Wave
My best: Blaze Kick/Crunch/Cross Chop/Hi Jump Kick/Sky Uppercut (yes, 5 is more than my usual 1 but I can't decide which is best)
---------- #449 - 450: Hippopotas, Hippowdon ----------
Body Slam Curse Slack Off Spit Up Stockpile Swallow
My best: Body Slam/Curse
---------- #451 - 452: Skorupi, Drapion ----------
Agility Confuse Ray Faint Attack Night Slash Pursuit Sand-attack Screech Slash Whirlwind
My best: Night Slash
---------- #453 - 454: Croagunk, Toxicroak ----------
Bullet Punch Cross Chop Dynamicpunch Fake Out Feint Headbutt Meditate Me First Smellingsalt Vacuum Wave Wake-up Slap
My best: Wake-up Slap/Smellingsalt
---------- #455: Carnivine ----------
Leech Seed Magical Leaf Razor Leaf Slam Sleep Powder Stun Spore Synthesis Worry Seed
My best: Leech Seed
---------- #456 - 457: Finneon, Lumineon ----------
Agility Aqua Tail Charm Flail Psybeam Splash Sweet Kiss Tickle
My best: Flail
---------- #458: Mantyke ----------
Haze Mirror Coat Mud Sport Rock Slide Signal Beam Slam Splash Twister Water Sport
My best: Signal Beam/Mud Sport
---------- #459 - 460: Snover, Abomasnow ----------
Double-edge Growth Leech Seed Magical Leaf Seed Bomb Stomp
My best: Leech Seed
---------- #461: Weavile, #215: Sneasel ----------
Bite Counter Crush Claw Double Hit Fake Out Foresight Ice Punch Punishment Pursuit Reflect Spite
My best: Ice Punch
---------- #462: Magnezone. #081 - 082: Magnemite, Magneton ----------
None
---------- #463: Lickilicky. #108: Lickitung ----------
Amnesia Belly Drum Body Slam Curse Hammer arm Magnitude Smellingsalt Snore
My best: Body Slam
---------- #464: Rhyperior. #111 - 112: Rhyhorn, Rhydon ----------
Counter Crunch Crush Claw Curse Dragon Rush Fire Fang Ice Fang Magnitude Reversal Thunder Fang
My best: Elemental fangs
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Post by Gabz <33 on Nov 18, 2007 10:56:30 GMT -5
---------- #465: Tangrowth. #114: Tangela ----------
Amnesia Confusion Endeavor Flail Leaf Storm Leech Seed Nature Power
My best: Leech Seed
---------- #466: Electivire. #125: Electabuzz. #239: Elekid ----------
Barrier Cross Chop Dynamicpunch Fire Punch Ice Punch Karate Chop Meditate Rolling Kick
My best: Fire & Ice Punch
---------- #467: Magmortar. #126: Magmar. #240: Magby ----------
Barrier Cross Chop Dynamicpunch Flare Blitz Karate Chop Mach Punch Mega Punch Screech Thunderpunch
My best: Flare Blitz
---------- #468: Togekiss. #175 - 176: Togepi, Togetic ----------
Foresight Future Sight Lucky Chant Mirror Move Nasty Plot Peck Present Psycho Shift
My best: Mirror Move
---------- #469: Yanmega. #193: Yanma ----------
Faint Attack Feint Leech Life Reversal Signal Beam Whirlwind
My best: Signal Beam
---------- #470 - 471: Leafeon, Glaceon. #133 - 136: Eevee, Vaperoen, Jolteon, Flareon. #196 - 197: Espeon, Umbreon ----------
Charm Covet Curse Fake Tears Flail Tickle Wish Yawn
My best: Flail
---------- #472: Gliscor. #207: Gligar ----------
Agility Baton Pass Counter Cross Poison Double-edge Feint Metal Claw Night Slash Razor Wind Sand Tomb Wing Attack
My best: Baton Pass
---------- #473: Mamoswine. #220 - 221: Swinub, Piloswine ----------
Ancientpower Bite Body Slam Curse Double-edge Fissure Icicle Spear Mud Shot
My best: Double-edge/Body Slam
---------- #474: Porygon-Z. #137: Porygon. #233: Porygon2 ----------
None
---------- #475: Gallade. #280 - 282: Ralts, Kirlia, Gardevior ----------
Confuse Ray Destiny Bond Disable Grudge Mean Look Memento Shadow Sneak Will-o-Wisp
My best: Will-o-Wisp
---------- #476: Probopass. #299: Nosepass ----------
Double-edge Magnitude Rollout
My best: Rollout
---------- #477: Dusknoir. #355 - 356: Duskull, Dusclops ----------
Destiny Bond Faint Attack Grudge Imprison Memento Ominous Wind Pain Split
My best: Imprison
---------- #478: Froslass. #361 - 362: Snorunt, Glalie ----------
Bide Block Disable Rollout Spikes
My best: Spikes
---------- #479: Rotom ----------
None
---------- #480: Uxie ----------
None
---------- #481: Mespirit ----------
None
---------- #482: Azelf ----------
None
---------- #483: Dialga ----------
None
---------- #484: Palkia ----------
None
---------- #485: Heatran ----------
None
---------- #486: Regigigas ----------
None
---------- #487: Giratina ----------
None
---------- #488: Cresselia ----------
None
---------- #489: Phione ----------
None
---------- #490: Manaphy. #489: Phione ----------
None
---------- #491: Darkrai ----------
None
---------- #492: Shaymin ----------
None
---------- #493: Arceus ----------
None
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